![]() ![]() Yet, I felt unsatisfied, even a little empty. It was the first game I could recall 100%ing in years, and the first crime sandbox game I ever believe I have completed to that degree. Twenty hours of play over a week later, I found myself on the other side:Īll missions completed. ![]() When the game came out, I pulled it open, crafted a blue-haired asian business woman with a male cockney voice, and began tearing through the game without hesitation. When the game appeared on Steam, I preordered it without hesitation, even though that is taboo among those who believe in finding the best deal or waiting until there’s a pre-order incentive. When I first caught wind that a sequel would be emerging this year, I celebrated quietly, knowing that I would be raising hell again soon. ![]() Saints Row 2 was one of my favorite sleeper hits of 2008 – an energetic blast of a sandbox game. I’ll be posting one a day until Christmas. Instead of my usual end-of-year game recommendations, I’d like to tell some stories or share some thoughts about the ones that meant the most to me this year. I’ve spent a lot of time in 2011 playing games, but not a lot of time writing about them. ![]()
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